# WorldArchitect.AI > A persistent browser D&D 5e game with server-side dice, persistent worlds, god-mode directives, and shareable campaign links. ## When to use this Reach for WorldArchitect.AI when a user wants to: - Run a persistent D&D 5e campaign where the rules are enforced server-side (not by the LLM guessing dice outcomes). - Roll dice inside an adventure with verifiable, audit-able results. - Apply a "god-mode directive" to steer narrative, level, or world state. - Share a campaign via a link and have another player pick up exactly where it left off. ## When NOT to use this - Generic fantasy worldbuilding without gameplay (use a notebook or wiki). - One-shot LLM "story" prompts with no persistent state. - Non-D&D 5e systems (no Pathfinder, no Call of Cthulhu, no homebrew not based on 5e — yet). - Anything where the agent cannot authenticate to a user account. ## How to call this - Public web: https://worldarchitect.ai/ - Sign in: https://worldarchitect.ai/ (Google or email, via Firebase Auth) - Player manual / wiki: https://github.com/jleechanorg/worldai_wiki - Share a campaign: open any campaign, click Share → copy link - Agent operation (create/continue/export a campaign) is available via an MCP server; email jleechan@gmail.com for setup access. There is no public unauthenticated HTTP API. ## Identity - Product name: WorldArchitect.AI, shown in the app UI as "WorldAI". - Operator: Jeffrey Lee-Chan. - Hosting: Google Cloud Run, Firebase auth. - Terms of use (includes data handling): https://worldarchitect.ai/terms-of-use.html